I took part in Game Parade Summer 2021 game jam hosted by Games Jobs Live, together with 5 others. This jam had a week long initial submission time and then another week for polishing. Jam's theme was "One time use", and our game was supposed to have one time use items as well as a more meta play on "you only live once" by staging the story on a graveyard. The game view was isometric which is something I haven't really worked with before, so it was an interesting challenge. I was tasked with creating background assets, in a way that they could be placed in any combination and still looked good. Unfortunately to some issues we couldn't finish the playable version, so the assets themselves are the only thing I can show. It was a nice time spent though, and I learned a lot both art and soft skills wise.